Closure
This unit can designate one Tactical Point within attack range to call Reinforcements; ATK is increased to 150% when attacking enemies blocked by Reinforcements
Skills
Recursive Tactics
Grants Reinforcements 1 Shield (does not stack); gradually generates 3 DP over skill duration; each time this skill is used, DP gained +1 (up to 7 DP)
Skill 1Model Expansion
Immediately generates 10 DP, gradually generates 15 DP over skill duration, Reinforcements DEF +60%, Block +1, Closure's ATK +80%, attacks 2 targets simultaneously, and can attack enemies blocked by her own Reinforcements; Operators deployed within Tactical Point effect range refund 40% of their DP cost
Skill 2Q.E.D.
Gradually generates 18 DP over skill duration, and Attack Interval decreases; locks onto and attacks enemies within Closure or her Reinforcements' normal Attack Ranges, dealing 250% of Closure's ATK as Physical damage and inflicting a 6% Sluggish effect for 3s (stacks up to 60%); target count +1 after every 9 attacks (can trigger up to 6 times)
Skill 3Talents
Precision Deployment
Can summon a Command Center to assist in combat from a Tactical Point; the Command Center will automatically respawn 15s after being defeated; Tactical Point effect range changes based on skill, and friendly units within effect range are considered Closure's Reinforcements
Scheduler, Max Settings!
When Closure is in the squad, DP lower limit reduced by 3, and [Rhodes Island] Operator ATK +4%
Modules
Little Trophy for Herself
One module · 3 upgrade levelsThis unit can designate one Tactical Point within attack range to call Reinforcements; Reinforcements take 15% less damage from units they are blocking, and this unit's ATK is increased to 150% when attacking enemies blocked by Reinforcements
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