Lemuen
Prioritizes attacking the enemy with lowest DEF within range first
Skills
Salvē Etiam
Increases ATK to 210% when attacking, and attacks 1 additional target Skill activation grants 6 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
Skill 1Honesta Missio
ASPD +80, ATK +70%; when there are Wanted enemies on the battlefield, consumes a bullet to take aim for up to 4s before firing a shot that ignores Dodge (while aiming, ATK gradually increases from 180% to 425%; if ATK is higher than the sum of target's remaining HP and DEF, stops aiming and immediately fires) Skill activation grants 7 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
Skill 2Salutatio Sclopeti: Memento Mori
Stops attacking, consuming 1 bullet every 1s to lock onto enemies in succession; when the skill ends, bombards the positions of all locked-on enemies, dealing 300% of ATK as AoE Physical damage per bombardment (damage increases to 450% of ATK for enemies in the center of the bombardment) Skill activation grants 5 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
Skill 3Talents
Diploma Persecutionis Internationalis
Elite or leader enemies who are within a Laterano Operator's Attack Range for more than 8 seconds become Wanted, taking 15% more damage from Laterano Operators; Lemuen can attack all Wanted enemies
Modus Extraditio Fugitivi
After being deployed for 20 seconds, ATK +10% and Lemuen's ammo-type skills have +1 Ammo capacity
Modules
Magazine and Stained Glass'
One module · 3 upgrade levelsIf the attacked enemy remains alive, gain 1 additional SP
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