Shu
Can heal allies by using skill(s)
Skills
Verdant Wisdom
The next attack restores HP equal to 180% ATK to a nearby friendly unit with less than 50% HP Can store 3 charge(s)
Skill 1Bountiful Harvest
Stops attacking to focus on healing up to 2 allied units within range; ATK +120%, Block +1, Talent 1 effect increases to 1.5 x Heals will use a special attack interval
Skill 2Samsara
Healing range expands, attacks now also heal allied Operators, and ATK +50%. If there are ground enemies on sowed tiles, all allied units within skill range gain +25% ATK and +25 ASPD; When an enemy passes through a sowed tile, it gains the following effect: Teleport back to this location after moving more than 2 tile(s) away
Skill 3Talents
Myriad Grains, Everlasting
When healing an Operator, sows seeds on that tile and the adjacent 4 tiles, bestowing the following effects: Restores 70 HP/s, grants 10% Sanctuary
From Seasons Fourfold
If there are Operators with at least 3 different classes on the field, all Operators gain +12% Max HP; if there are at least 3 Operators with the same class on the field, all Operators gain +12 ASPD; if there are at least 4 [Sui] Operators in the squad, all Operators gain +12% ATK, and 1 SP every 4 seconds
Modules
On Architecture of Time
One module · 3 upgrade levelsWhen healing allied units with less than 50% HP, increases heal amount by 15%
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