Nightingale
Restores the HP of 3 allies simultaneously
Skills
Healing Up γ
ATK +90%
Skill 1Arts Shield
The next heal grants all targets a Barrier that lasts for 5 seconds The barrier can absorb Arts damage equal to 90% of Nightingale's ATK and increases the target's RES by +20; Can store 3 charge(s)
Skill 2Sanctuary
Range expands; ATK +80%; RES of allies within range +150% and grants them 25% Arts Dodge
Skill 3Talents
White Fiend's Protection
RES of allies within range +15
Fleeting Phantom
Can summon Phantoms. Phantoms cannot attack or block enemies, but have 75 RES and 30% Physical Dodge and are more likely to be targeted by enemies. Phantoms lose 3% Max HP per second
Modules
Closed Hope'
One module · 3 upgrade levelsAttack Range expands
Nocturnal Echoes'
One module · 3 upgrade levelsRestores the HP of 4 allied units simultaneously
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