Nearl
Can heal allies by using skill(s)
Skills
First Aid
The next attack restores HP equal to 180% ATK to a nearby friendly unit with less than 50% HP Can store 3 charge(s)
Skill 1First Aid Mode
ATK +80%; Stops attacking and focuses on healing surrounding allies
Skill 2Talents
Healing Boost
Nearl's healing effect increases by 10%
Pegasus's Halo
Increases the healing effect received by all allies by 10% when deployed
Modules
Improved Knight Shield
One module · 3 upgrade levelsWhen healing allied units with less than 50% HP, increases heal amount by 15%
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